![]() Making this situation worse is the rocky relationship between Techland and Deep Silver, which sounds like it could have had more lows than highs. ![]() Sounds like Techland may have been screwed. At that point, that was the best decision we could do.” If you play the game thinking that something might happen, you’re going to lose the game. It’s like playing poker: you have to make a decision with the information you have now. “At that point we weren’t really in a position to negotiate,” Binkowski explained in a revealing chat with Eurogamer, “so that was the best deal we could get. When they pitched their idea for a cooperative multiplayer sandbox game with weapon crafting and lots of zombies, they didn’t have the clout required to negotiate a “fair” deal. Techland may have come up with the concept for what would eventually become Dead Island, but Deep Silver owns the IP, so the direction it takes is ultimately up to them.īefore Dead Island put them on the map, Techland wasn’t a very well-known developer. Following the lukewarm reception of the first two games, Deep Silver decided to hand over development to another studio. This series has been a gargantuan success for Deep Silver, and a significant portion of that success rests on the shoulders of its developer.Īccording to Maciej Binkowski, a game designer at Techland, the answer is simple. ![]() Reception is important, but money is what matters and the first Dead Island sold north of five million copies. The answer could be an obvious one, seeing as this series hasn’t exactly been met with overwhelmingly positive reviews. ![]() It looked like it was being made by a completely different team, and that’s because it is.Īs much as I enjoyed the time I spent with the first Dead Island - and to a lesser degree, its pseudo-sequel Riptide - knowing Spec Ops: The Line developer Yager has the reigns gives me confidence that Dead Island 2 will be a significant step up over the last two games in the series.ĭeep Silver smartly decided to remove what wasn’t working to focus on the series’ many strengths.Įven though I love the new approach, I’ve always wondered why Techland had been replaced by Yager. Instead of another depressing trailer, we were gifted with a colorful, over-the-top zombie murder extravaganza. The studio is also working on Crackdown 3, Team Sonic Racing, and Project Nova, a planned first-person shooter set in the EVE Online universe.When Deep Silver pulled the sheet off of Dead Island 2 last month, it looked like the series had finally dropped the serious tone shared by the first to games. When we are ready to share more information, we will," the publisher said at the time.ĭead Island 2 has no release date of course, as we don't even know what Sumo Digital's version of the game looks like. "Dead Island 2 is in development at Sumo Digital, and we are excited by the progress the team are making with Deep Silver's most successful IP. The publisher occasionally reminds folks that the game is still in development, as they did last year. Dead Island developer Techland moved on to develop Dying Light instead, forcing Deep Silver to turn to Yager Development for the project.ĭeep Silver pulled Yager off the game in 2015 and a year later Sumo Digital was revealed as the new developer. Back at Gamescom 2014, publisher Deep Silver showed off Dead Island 2, the sequel to its surprisingly successful zombie game. Dead Island 2 is still in development and we will share more on this at a later stage.- Dead Island July 4, 2018įans are hungry for any news on the game.
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